FShadersOpenGL¶
-
namespace
marengine -
class
FShadersFactoryOpenGL: public FShadersFactory¶ -
Private Members
-
FShadersStorageOpenGL
m_storage¶
Friends
- friend class FRenderContextOpenGL
-
FShadersStorageOpenGL
-
class
FShadersOpenGL: public FShaders¶ Public Functions
-
void
compile() final¶
-
void
close() final¶
-
void
bind() final¶
-
uint32
getID() const final¶
Private Members
-
GLuint
m_id= {GL_FALSE}¶
-
void
-
class
FShadersStorageOpenGL: public FShadersStorage¶ -
Private Members
-
std::vector<FShadersOpenGL>
m_shadersArray¶
Friends
- friend class FShadersFactoryOpenGL
-
std::vector<FShadersOpenGL>
-
class