FPointLight

namespace marengine
struct FPointLight

Public Members

maths::vec4 position = {0.f, 0.f, 0.f, 1.f}
maths::vec4 ambient = {0.5f, 0.5f, 0.5f, 1.f}
maths::vec4 diffuse = {0.9f, 0.9f, 0.9f, 1.f}
maths::vec4 specular = {0.5f, 0.5f, 0.5f, 1.f}
float constant = {1.0f}
float linear = {0.045f}
float quadratic = {0.0075f}
float shininess = {64.0f}