FHolderPtr¶
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namespace
marengine -
template<typename
THoldType>
structFHolderPtr¶
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class
FServiceLocatorEditor¶ Public Functions
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void
registerServices(FWindow *pWindow, FSceneManagerEditor *pSceneManagerEditor, FRenderStatistics *pRenderStatistics, FMeshManager *pMeshManager, FRenderManager *pRenderManager, FMaterialManager *pMaterialManager)¶
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template<EEditorContextType
TType>
voidcreate()¶
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void
close()¶
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void
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template<typename