FCamera¶
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namespace
marengine -
class
FCamera¶ Subclassed by FCamera3D
Public Functions
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void
create(FWindow *pWindow, FFramebuffer *pFramebuffer)¶
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bool
update()¶
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void
recalculate()¶
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const FRenderCamera *
getRenderCamera() const final¶
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float
getDeltaTime() const final¶
Protected Attributes
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FRenderCamera
p_renderCamera¶
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FFramebuffer *
p_pFramebuffer= {nullptr}¶
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float
p_deltaTime¶
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void
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class
FCamera3D: public FCamera¶ Public Functions
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void
create(FWindow *pWindow, FFramebuffer *pFramebuffer) final¶
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bool
update() final¶
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void
recalculate() final¶
Private Members
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maths::vec3
m_position= {-10.0f, 2.0f, 0.0f}¶
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maths::vec3
m_front= {0.0f, 0.0f, -1.0f}¶
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maths::vec3
m_up¶
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maths::vec3
m_right¶
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float
m_yaw= {0.0f}¶
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float
m_pitch= {0.0f}¶
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float
m_movementSpeed= {5.0f}¶
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float
m_velocity= {0.f}¶
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float
m_zoom= {55.0f}¶
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float
m_aspectRatio= {1.333f}¶
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float
m_near= {0.001f}¶
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float
m_far= {10000.f}¶
Friends
- friend class FCameraKeyboardDecorator
- friend class FCameraMouseDecorator
- friend class FCameraSphericalDecorator
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void
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class
FCameraKeyboardDecorator¶
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class
FCameraMouseDecorator¶
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class
FCameraSphericalDecorator¶
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class